2nd Frontier Test

&

Early Bird Sale!

Welcome to the 2nd FRONTIER TEST!
Play for a chance to win USDT
and take advantage of our exclusive EARLY BIRD OFFER.

January 25th, 2023 at 03:00 UTC - February 8th, 2023 at 02:59 UTC

2nd FRONTIER TEST

The Second Frontier Test is here,
where we offer $20,000 in USDT!!!! Join now!

January 25th, 2023 at 03:00 UTC - February 8th, 2023 at 02:59 UTC

ZOIDS WILD ARENA's Second Frontier Test will be serviced globally except for the following region: Japan, Korea, China

Rewards

At the end of the Test, the Top 10,000 players will be rewarded with $20,000 USDT in total.

Reward Distribution

RankWinnersReward
1st1$1,000
2nd ~ 3rd2$300
4th ~ 10th7$100
11th ~ 20th10$70
21st ~ 50th30$50
51st ~ 100th50$20
101st ~ 300th200$10
301st ~ 1,000th700$5
1,001st ~ 10,000th9,000$1

Details

Platform : PC / Android

Download the client through our official website

One account, one wallet

A single wallet cannot be used in multiple accounts

Notice

  • Since the Frontier Test offers cryptocurrency of monetary value as a reward, we will require all participants to be at least 18 years old.
  • Please note that the version used in the Frontier Test is the beta version of the official release to be launched later this year. The game will go through changes prior to the actual launch.
  • As this is a Frontier Test, we will NOT utilize blockchain for the game other than to provide a reward if the player qualifies for one.
  • At the end of the Test, we will delete all information except for the account information from the database.
  • There will be bugs in the game as is per course for tests. Please report them on our Discord server discord.gg/ZOIDSWild under Report Bug.
  • If a critical bug is found in the game, the game will undergo emergency maintenance, which we will notify via Discord.
  • Any user deemed to exploit bugs and provide a general discomfort to other users will be permanently banned from the Test and the game.
  • At the end of the Test, we advise you to delete the game from the computer since it will cause errors when executing the game client from the official release version.

Get Ready for a Nonstop Battle

ZOIDS WILD ARENA is a card game featuring dynamic ZOIDS seen in animes on various outlets.
Get ready for a nonstop battle of wits and instincts.

Card Library Loading...

ZOIDS CARDS

This game features two distinct types of cards: Units and Tactics.
In total, this game will feature over 200 cards ready to be deployed

Zero Grizis
Steal
Hand

ATK 51 ~ 60

HP 129 ~ 146

SPD

Hand: Steal 3 ATK / 6 HP from all units.

Genospino Rampage Form
Revive
Charge
Hand

ATK 27 ~ 36

HP 103 ~ 120

SPD

Charge, Hand: Revive 2 units lower than or equal to cost of 1.

Genospino
Midnight

ATK 42 ~ 51

HP 87 ~ 104

SPD

Midnight: Deal 13 damage to 2 enemy units.

Omega Rex
Destroy
Banish
Hand

ATK 45 ~ 54

HP 113 ~ 130

SPD

Hand: Destroy all units lower than or equal to 61 HP and Banish the cheapest card from the hand.

Death Rex Buster
Charge
Hand

ATK 40 ~ 49

HP 66 ~ 83

SPD

Charge, Hand: Deal 27 damage to all enemy units. Ally Commander receives (destroyed units x30) damage.

Death Rex
Steal
Midnight

ATK 36 ~ 45

HP 111 ~ 128

SPD

Midnight: Steal 4 ATK / 8 HP from the target, if it survives from the attack.

Hunter Wolf Fiery Wolf Form
Hand
Death

ATK 37 ~ 46

HP 61 ~ 78

SPD

Hand: Draw a card and reduce the cost by 1. Death: Increase the cost of a card on the hand by 1.

Gatling Fox Shadow
Guardian
Hand
Midnight

ATK 20 ~ 29

HP 61 ~ 78

SPD

Hand: Adjacent units become Guardian. Midnight: Adjacent units receive 5 HP.

Wild Liger Republic Ace Ver
Hand
Midnight

ATK 31 ~ 40

HP 79 ~ 96

SPD

Hand: Draw a card. Midnight: Set ATK to 42 if its lower than 42 ATK.

Awakening Wild Liger
Death

ATK 39 ~ 48

HP 66 ~ 83

SPD

Death: Reduce the cost of a card on the hand by 3.

Blade Liger Ignis
Charge
Midnight

ATK 26 ~ 35

HP 54 ~ 71

SPD

Charge, Midnight: Set the target's ATK to 30.

Blade Liger AB
Hand

ATK 37 ~ 46

HP 77 ~ 94

SPD

Hand: Set the cost of the most expensive card in the deck to 6.

Rising Liger Murasame
Hand

ATK 29 ~ 38

HP 73 ~ 90

SPD

Hand: Reduce the cost of 3 cards in the deck by 1.

Sniptera Storm
Midnight

ATK 18 ~ 27

HP 46 ~ 63

SPD

Midnight: Units adjacent to the target receive 13 damage.

Geno Breaker Azur
Stun
Hand

ATK 40 ~ 49

HP 66 ~ 83

SPD

Hand: Deal 46 damage to all enemy units and Stun x1 all ally units.

Geno Breaker
Pulverize
Charge
Combat

ATK 25 ~ 34

HP 76 ~ 93

SPD

Charge, Combat: Pulverize if the target's ATK is lower than or equal to 24.

Death Rex Buster Diabolos
Berserk(x)
Wasteland(x)
Charge
Hand

ATK 37 ~ 46

HP 61 ~ 78

SPD

Charge, Hand: Receive Berserk(9). Midnight: If the target is destroyed, the slot becomes a Wasteland(2).

Sonic Bird Phoenix
Midnight
Death

ATK 25 ~ 34

HP 50 ~ 67

SPD

Midnight: Set HP to 40 if its lower than 40 HP. Death: Summon a 1-Star Corrupted Scorpear on enemy battlefield.

Sonic Bird DBU
Charge
Death

ATK 26 ~ 35

HP 53 ~ 70

SPD

Charge, Death: Summon 1-Star Kabtor x1.

Zero Phantoth Nacht
Berserk(x)
Chaos
Hand

ATK 21 ~ 30

HP 96 ~ 113

SPD

Hand: An enemy unit receives Berserk(10) and Chaos x1.

Zero Phantoth
Hand

ATK 25 ~ 34

HP 115 ~ 132

SPD

Hand: Deploy 2 units lower than or equal to cost of 1 from the deck.

Hunter Wolf Tsukuyomi
Charge
Hand

ATK 30 ~ 39

HP 50 ~ 67

SPD

Charge, Hand: Duplicate a tactics card lower than or equal to cost of 3 from the opponent's hand onto the hand.

Fangtiger White Tiger Form
Midnight

ATK 24 ~ 33

HP 88 ~ 105

SPD

Midnight: Receive 13 ATK if the target is destroyed.

Command Liger
Stun
Midnight

ATK 27 ~ 36

HP 67 ~ 84

SPD

Midnight: Deal Stun x1 to the target if it's lower than or equal to 45 HP.

Wild Liger Evil
Recall
Death

ATK 28 ~ 37

HP 69 ~ 86

SPD

Death: Recall a tactics card lower than or equal to cost of 6 if it exists.

Beast Liger Zero
Hand

ATK 26 ~ 35

HP 79 ~ 96

SPD

Hand: Draw a tactics card if it exists.

Blade Liger
Revive
Death

ATK 29 ~ 38

HP 59 ~ 76

SPD

Death: Revive a unit lower than or equal to cost of 3.

Rising Liger LBC
Berserk(x)
Charge
Combat

ATK 14 ~ 23

HP 43 ~ 60

SPD

Charge, Combat: Receive Berserk(3) for every card played on this turn.

Rising Liger GCU
Steal
Hand

ATK 27 ~ 36

HP 66 ~ 83

SPD

Hand: Steal 4 ATK / 11 HP from a unit card on the opponent's hand.

Rising Liger
Hand

ATK 24 ~ 33

HP 74 ~ 91

SPD

Hand: Draw a unit card lower than or equal to cost of 2 if it exists.

Drei Panther Blood
Charge
Noon

ATK 11 ~ 20

HP 49 ~ 66

SPD

Charge, Noon: Receive 6 HP for every card played on this turn.

Kuwaga Red Jaw
Charge
Combat

ATK 11 ~ 20

HP 26 ~ 43

SPD

Charge, Combat: deal 5 damage if it's buffed.

Kabtor Hercules
Death

ATK 12 ~ 21

HP 42 ~ 59

SPD

Death: Restore Ally Commander's HP by 25.

Spideath Dusk
Poison
Death

ATK 12 ~ 21

HP 43 ~ 60

SPD

Death: Deal Poison x2 to 2 enemy units.

Scorpear Fantomas
Poison
Blackout(x)
Hand
Death

ATK 8 ~ 17

HP 16 ~ 33

SPD

Hand: (Blackout:1). Deal Poison x3 to an enemy unit. Death: Deal 14 damage to all units with Poison debuff.

Sniptera BRU
Charge
Hand

ATK 17 ~ 26

HP 34 ~ 51

SPD

Charge, Hand: All ally units receive Charge.

Gabrigator Carrion
Hand
Death

ATK 11 ~ 20

HP 22 ~ 39

SPD

Hand: Draw a card, and Ally Commander receives 10 damage. Death: Deal 10 damage to the Enemy Commander.

Triceradogos Chrom
Terrorize
Hand

ATK 27 ~ 36

HP 98 ~ 115

SPD

Hand: Terrorize 1 enemy units.

Stylaser Red Fort
Retaliate
Guardian
Hand

ATK 23 ~ 32

HP 56 ~ 73

SPD

Hand: Retaliate x2 and becomes Guardian. Receive 10 HP.

Stegosage Psyche
Chaos
Hand

ATK 18 ~ 27

HP 79 ~ 96

SPD

Hand: Spread Chaos x1 among enemy units lower than or equal to 18 ATK.

Omega Rex Breaker
Berserk(x)
Mute
Combat

ATK 29 ~ 38

HP 71 ~ 88

SPD

Combat: Mute the target and Receive Berserk(18) if it's buffed.

Raptoria Raffine
Blackout(x)
Hand

ATK 14 ~ 23

HP 28 ~ 45

SPD

Hand: (Blackout:2), Draw a card greater than or equal to cost of 4 if it exists.

Gilraptor Nyx
Hand

ATK 23 ~ 32

HP 46 ~ 63

SPD

Hand: A unit card from the hand receives 12 ATK / 12 HP.

Sonic Bird
Charge
Hand

ATK 15 ~ 24

HP 36 ~ 53

SPD

Charge, Hand: 2 ally units receive 3 ATK.

Knuckle Kong
Midnight

ATK 28 ~ 37

HP 83 ~ 100

SPD

Midnight: All ally units receive 6 ATK if the target is destroyed.

Hunter Wolf Command
Charge
Hand

ATK 24 ~ 33

HP 38 ~ 55

SPD

Charge, Hand: A unit card from the hand receives 6 ATK / 6 HP.

Hunter Wolf
Mute
Charge
Combat

ATK 17 ~ 26

HP 28 ~ 45

SPD

Charge, Combat: Mute the target if it's lower than or equal to 33 HP.

Fang Liger Limit Broken Form
Repair
Berserk(x)
Hand
Combat

ATK 18 ~ 27

HP 65 ~ 82

SPD

Hand: Receive Repair x3. Combat: Receive Berserk(14) and set HP to 81 if it exceeds 81.

Awakening Fangtiger
Midnight

ATK 16 ~ 25

HP 59 ~ 76

SPD

Midnight: Duplicate itself if its lower than or equal to 27 HP.

Command Liger Woodland
Berserk(x)
Hand
Combat

ATK 22 ~ 31

HP 54 ~ 71

SPD

Hand: Receive Berserk(12). Combat: Receive Berserk(10) if its below 34 HP.

Wild Liger
Retaliate
Midnight

ATK 19 ~ 28

HP 47 ~ 64

SPD

Midnight: Receive Retaliate x1 if it's lower than or equal to 29 HP.

Beast Liger
Midnight

ATK 20 ~ 29

HP 60 ~ 77

SPD

Midnight: Receive 4 ATK if it's lower than or equal to 29 ATK.

Blade Liger Mirage
Hand

ATK 25 ~ 34

HP 50 ~ 67

SPD

Hand: Draw a card.

Drei Panther
Hand

ATK 14 ~ 23

HP 63 ~ 80

SPD

Hand: Deploy a unit lower than or equal to cost of 2 from the hand.

Kabtor Rare White
Blackout(x)
Hand

ATK 9 ~ 18

HP 27 ~ 44

SPD

Hand: (Blackout:2). Reduce the cost of a card on the hand by 1.

Bazootle Noir
Guardian
Hand

ATK 9 ~ 18

HP 49 ~ 66

SPD

Hand: Receive 6 HP for every card played on this turn, and becomes Guardian.

Dimepulsar
Hand

ATK 32 ~ 41

HP 50 ~ 67

SPD

Hand: Increase cost of a tactics card on the opponent's hand by 1.

Raptor Snow
Midnight

ATK 14 ~ 23

HP 22 ~ 39

SPD

Midnight: Summon a 1-Star Corrupted Scorpear on enemy battlefield if the target is alive.

Knuckle Kong Yeti
Berserk(x)
Retaliate
Hand

ATK 12 ~ 21

HP 36 ~ 53

SPD

Hand: Receive Berserk(8) and Retaliate x1.

Fang Liger
Hand
Death

ATK 10 ~ 19

HP 35 ~ 52

SPD

Hand: Ally Commander receives 20 damage. Death: 3 cheapest unit cards in the deck receive 10 ATK/10 HP.

Fangtiger
Hand

ATK 15 ~ 24

HP 53 ~ 70

SPD

Hand: Reduce the cost of the cheapest card by 1.

Wild Liger Xtal
Mute
Combat

ATK 16 ~ 25

HP 37 ~ 54

SPD

Combat: Mute the target if it's buffed.

Beast Liger ABU
Guardian
Hand
Midnight

ATK 15 ~ 24

HP 44 ~ 61

SPD

Hand: Ally Commander receives 20 damage and becomes Guardian. Midnight: Reduce the cost of a card in the deck by 1 if the target is destroyed.

Kuwaga

ATK 10 ~ 10

HP 22 ~ 22

SPD

Kabtor
Hand

ATK 9 ~ 9

HP 22 ~ 22

SPD

Hand: An ally unit receives 8 HP.

Spideath
Poison
Hand

ATK 10 ~ 10

HP 33 ~ 33

SPD

Hand: Deal Poison x1 to an enemy unit.

Scorpear
Poison
Midnight

ATK 8 ~ 8

HP 28 ~ 28

SPD

Midnight: Deal Poison x1 to the target if it's lower than or equal to 18 HP.

Gusock
Noon

ATK 6 ~ 6

HP 25 ~ 25

SPD

Noon: Receive 4 HP if the unit is lower than or equal to 18 HP.

Sniptera
Charge

ATK 10 ~ 10

HP 25 ~ 25

SPD

Charge

Bazootle
Hand

ATK 7 ~ 7

HP 24 ~ 24

SPD

Hand: Receive 15 HP.

Gabrigator
Death

ATK 15 ~ 15

HP 29 ~ 29

SPD

Death: Deal 7 damage to all enemy units.

Triceradogos
Repair
Hand

ATK 14 ~ 14

HP 51 ~ 51

SPD

Hand: Receive Repair x1.

Ankyrox
Immunity
Hand

ATK 13 ~ 13

HP 45 ~ 45

SPD

Hand: All ally units lower than or equal to 15 HP receive Immunity x1.

Stylaser
Mute
Hand

ATK 19 ~ 19

HP 43 ~ 43

SPD

Hand: Mute all enemy units lower than or equal to 43 HP.

Stegosage
Retaliate
Hand

ATK 16 ~ 16

HP 48 ~ 48

SPD

Hand: Receive Retaliate x2.

Grachiosaurus
Stun
Hand

ATK 15 ~ 15

HP 64 ~ 64

SPD

Hand: Deal Stun x1 to all enemy units lower than or equal to 12 ATK.

Gannontoise
Hand

ATK 12 ~ 12

HP 52 ~ 52

SPD

Hand: Restore Ally Commander's HP by 23.

Raptoria
Death

ATK 14 ~ 14

HP 27 ~ 27

SPD

Death: An ally unit receives 16 HP.

Raptor
Hand

ATK 10 ~ 10

HP 15 ~ 15

SPD

Hand: Duplicate itself.

Gilraptor
Hand

ATK 13 ~ 13

HP 29 ~ 29

SPD

Hand: An ally unit receives 5 ATK.

Cannon Bull
Hand

ATK 16 ~ 16

HP 43 ~ 43

SPD

Hand: Deal 19 damage to an enemy unit.

Gatling Fox
Death

ATK 11 ~ 11

HP 28 ~ 28

SPD

Death: A unit card from the hand receives 6 ATK / 6 HP.

Mental Pollution
Modify(x)

Substitute all units to (1-Star Corrupted Raptor) and Modify(ATK=22/HP=57) them.

Spideath Support

Summon 2-Star Spideath Dusk x3.

Return to Base

Retrieves all units higher than or equal to 32 ATK to the deck.

Regeneration

Obtain 2 6-Star Energy Shard onto the hand.

Overdrive
Power bank

Receive 6 Power bank for the upcoming turn.

Energy Shard

Receive 1 Energy.

Peace Agreement

Both commanders receive 120 HP. Draw 2 cards.

Merciless
Destroy

Destroy an enemy unit, and an ally unit receives 80 damage.

Restraint
Blackout(x)

(Blackout:3), Increase the cost of all cards on the opponent's hand by 3.

Guide
Blackout(x)

(Blackout:5). Draw 2 cards.

Replace Troops

Return 3 cards back into the deck and draw 3 unit cards.

Charged Particle Generator

Deal 12 damage to all ally units and Obtain a 4-Star Charged Particle Cannon onto the hand.

Change Tactics

Return 3 cards back into the deck and draw 3 tactics cards.

Energy Source Destruction
Stun

Spend all Energy to deal (spent Energyx13) damage to and Stun x1 the selected enemy unit.

Falling Fortress
Destroy

Destroy 2 enemy units, and the Ally Commander receives (units destroyed x 45) damage.

Blade Cocoon
Immunity
Stun

Selected ally unit receives Immunity x2, Stun x2, and 140 HP.

Zi-End
Mute
Destroy

Mute then Destroy all units. Ally Commander receives 110 damage.

Transformation
Modify(x)

Substitute the selected enemy unit to (3-Star Corrupted Raptor) and Modify(ATK=16/HP=43) it.

Pure ZOIDS Particle
Revive

Revive the unit with the highest cost.

Gabrigator Support

Summon 1-Star Gabrigator x3.

Emergency Power Grid

Receive 3 Energy and does not consume Energy for playing the next 2 cards.

Energy Extraction
Blackout(x)

(Blackout:3). Reduce cost of all tactics cards by 1.

Secret Business

Duplicate a unit card lower than or equal to cost of 6 from the opponent's deck onto the hand.

Add Ammunition

Obtain 1-Star AZ Cannon x3 onto the hand.

Mind Scan

Duplicate a tactics card lower than or equal to cost of 6 from the opponent's deck onto the hand.

Create Confusion

Increase cost of 2 tactics cards on the opponent's hand by 3.

Contaminated Cube
Chaos
Retaliate

Deal Chaos x1 and Retaliate x1 to 4 enemy units.

Vortex: Red

Set HP of every unit to 35.

Structural Enhancement
Guardian
Immunity

Selected ally unit becomes Guardian.

Vortex: Yellow

Reduce HP to 1 and boost ATK by 29 for all ally units.

Vortex: Green

Reduce ATK to 1 and boost HP by 73 for all ally units.

Crash Landing
Blackout(x)

(Blackout:3). 2 enemy units are retrieved back to the deck.

Vortex: Corrupted
Poison

Deal Poison x4 to all units. Units already with Poison debuff receive 81 damage.

Meteor Strike
Stun

Deal 77 damage and Stun x2 to all units.

High-Power Discharger

Deal 72 damage to all enemy units.

Raptor Support

Summon 1-Star Raptor x3.

Gusock Support

Summon 1-Star Gusock x3.

Destroy Core
Destroy
Shortage

Destroy 2 ally units and deal (destroyed unit x4) Shortage for the opponent's upcoming turn.

Absorb Core
Destroy
Power bank

Destroy 2 ally units and receive (destroyed unit x4) Power bank for the upcoming turn.

Fire Support

All units receive 36 damage. Draw a card and reduce its cost by 1.

Dossel Cannon

All enemy units receive 33 damage. Draw a tactics card.

Review Strategy
Recall

Recall a tactics card lower than or equal to cost of 6 and reduce the cost to 0.

Reset Strategy

Return all cards back into the deck and draw 4 cards.

New Excavation
Recall

Recall a unit card lower than or equal to cost of 6 and reduce the cost to 0.

Ancient Thorn Vine
Wasteland(x)
Blackout(x)

(Blackout:4). 4 of the empty slots on enemy battlefield become Wasteland(2).

Deflector
Chaos

Deal 11 damage and Chaos x1 to the selected enemy unit.

Acid Spray Bomb
Poison

Deal 11 damage and Poison x3 to all units.

Venom Spike
Poison

Deal Poison x5 to the selected enemy unit and reduce its ATK by 18.

Break Suit
Stun

Deal Stun x1 to 3 enemy units.

Armor Booster Tank
Immunity

3 ally units receive Immunity x1 and 12 HP.

Blade Armor
Retaliate

3 ally units receive Retaliate x2.

Fortified Core

All ally units receive 8 ATK / 20 HP.

Ricochet

Deal 44 damage to the selected enemy unit. If this unit is destroyed, adjacent units receive 22 damage.

Electromagnetic Pulse
Mute
Destroy

Mute all enemy units lower than or equal to 47 HP then Destroy the muted enemy units.

A-Z 3-Barreled Cannon(1/3)

Deal 47 damage to the selected enemy unit and Insert an AZ 3-Barreled Cannon (2/3) card into the deck.

Gravity Cannon

Deal (deployed units x12) damage to all units.

Z-Trans
Destroy
Revive

Destroy the selected ally unit and Revive a unit higher than or equal to cost of 4.

Tactical Retreat

Return the selected unit back to the hand.

Electronic Caterpillar
Stun

Stun x1 all units. Units already with Stun debuff receive 49 damage.

Recycle Resources
Destroy

Destroy the selected ally unit, receive 2 Energy, and boost HP by 5 for all ally units.

Grappling Gun

Selected enemy unit receives 24 damage. If the target survives, draw a card.

Morale Boost
Recall

Recall a unit card, and all unit cards on the hand receive 13 ATK / 13 HP.

On Standby

Draw a unit card higher than or equal to cost of 4.

Material Supply

Draw 2 cards from the deck.

Fall
Chaos
Stun

Chaos x1 selected enemy unit, and adjacent units receive Stun x2. Ally Commander receives 40 damage.

Threatening Roar
Mute

Mute all enemy units.

Plasma Wall
Guardian

Selected ally unit receives 12 ATK, and adjacent units become Guardian.

First Phase

Selected ally unit receives (number of cards played x 3 ATK/8 HP).

Collapse

Deal (number of cards played x 5) damage 3 times to all enemy units.

Field Analysis

An enemy unit receives 21 damage. (Triggered 3 times)

Ambush

Deal 24 damage to the selected enemy unit and Summon 0-Star Gatling Fox.

Copied Core

Receive a duplicate of an enemy unit lower than or equal to 36 HP.

To Arms!
Charge

2 unit cards from the hand receive 4 ATK / 4 HP and Charge.

Dissolve Bomb
Poison

Deal 10 damage and Poison x3 to 2 enemy units.

Faulty Ammo

Decrease selected enemy units ATK by 14.

Energy Shield
Immunity

Selected ally unit receives Immunity x1 and 20 HP.

Energy Booster Tank
Repair

All ally units receive Repair x1 and 10 HP.

Speed Booster Tank
Charge

All ally units receive Charge and 10 HP.

Machine Blast
Charge

Selected ally unit receives Charge and 21 HP.

EVO Blast

Selected ally unit receives 7 ATK / 19 HP.

Doctor's Pendant

Restore Ally Commander's HP by 48.

Mechanic's Spanner

Selected ally unit receives 30 HP.

Mechanic Kit

All ally units receive 13 HP.

Long Buster Cannon
Mute

Mute then deal 27 damage to the selected enemy unit.

Nine-Barreled Cannon Gun

Deal 19 damage to 3 enemy units.

Electric Storm

Spend all Energy to deal (spent Energy x4) to all units.

A-Z Cannon

Deal 26 damage to the selected enemy unit.

Homing Missile

Deal 17 damage to the Enemy Commander.

Concept Art